This tutorial will teach you how to create a new JavaFX application in IntelliJ, and to use the SceneBuilder to create a layouts for your application.
 
        
        Do remember the installation path to SceneBuilder 8 as we will need it to configure IntelliJ in a later step.
If this is the first time using IntelliJ, you need to tell IntelliJ where to find JDK 9 and SceneBuilder.
Configure → Project Default → Project Structure. 
        
        File → Close Project.Project SDK:, press New... → JDK.OK.Project language level:, select 9 - Modules, private methods in interfaces etc.. 
        
        OK again.Configure → Settings.Languages & Frameworks → JavaFXPath to SceneBuilder:, select the path to where SceneBuilder is installed (e.g. C:\Users\Admin\AppData\Local\SceneBuilder\SceneBuilder.exe on Windows) 
        
        Helpful Links
The JavaDocs will come in handy when writing your own JavaFX applications:
Additionally, Oracle also has a tutorial on JavaFX if you are interested.
Create New Project.File → New → Project....JavaFX. Make sure that the Project SDK is set to 9 and JavaFX Application is selected. 
        
        Next.AddressApp), and specify a suitable location.Finish. If prompted to create a new directory, just press OK.Remove the sample package and its content. We will manually create our own package and resources in our tutorial.
We will also have to set up the IDE further, so that warnings and errors show up correctly when working with Java 9:
File → Project Structure.Project language level:, ensure that 9 - Modules, private methods in interfaces etc. is selected.In We will create a package for each of the component. Ensure that your Project pane is open (Alt+1). Right click on the src folder, and select New → Package:
seedu.address - contains the controller classes (i.e. the part that deals with the business logic)seedu.address.model - contains the model classes (i.e. the part that deals with data)seedu.address.view - contains the views (i.e. the part that deals with presenting the data to the user) 
        
        In subsequent tutorials, our view package will also contain some controllers that are directly related to a single view. We will call them view-controllers.
There are two ways to create the UI:
We will use FXML for most parts, so that we can separate the view and controller from each other. Furthermore, we are able to use the Scene Builder tool to edit our FXML file. That means we will not have to directly work with XML.
Right click on the view package, and press New → FXML file. For the file name, type PersonOverview.fxml.
Right-click on PersonOverview.fxml and choose Open with Scene Builder. Now you should see the Scene Builder with just an AnchorPane (visible under Hierarchy on the left).
If IntelliJ prompts for a location of the SceneBuilder executable, make sure to point to where you install SceneBuilder.
Anchor Pane in your Hierarchy, and adjust the size under Layout (right side). (Pref Width: 600, Pref Height: 300) 
        
        Split Pane (horizontal) (under Containers) by dragging it from the Library into the main area. Right-click the Split Pane in the Hierarchy view and select Fit to Parent. 
        
        TableView (under Controls in Library view) into the left side of the SplitPane. Select the TableView (not a Column) and set the following layout constraints in the Inspector to the TableView. Inside an AnchorPane you can always set anchors to the four borders (see this page for more information on Layouts). 
        
        Go to the menu Preview → Show Preview in Window to see whether the layout configuration is done correctly. Try resizing the window. The TableView should resize together with the window as it is anchored to the borders.
Change the column text (under Properties) to "First Name" and "Last Name".
 
        
        TableView and choose constrainted-resize for the 'Column Resize Policy'. This ensures that the columns will always fill up the entire available space. 
        
        Label on the right side with the text "Person Details:". Adjust the layout using anchors (Top: 5, Left: 5. Right: Blank, Bottom: Blank). 
        
        You can use the Search Bar at the top of Library/Inspector to find the respective controls/properties.
GridPane on the right side. Select it, and adjust its layout using anchors (Top: 30, Left: 5, Right: 5, Bottom: Blank). 
        
        | First Name | Label | 
|---|---|
| Last Name | Label | 
| Street | Label | 
| City | Label | 
| Postal Code | Label | 
| Birthday | Label | 
To add a row to the GridPane, select an existing row number, right click the row number and choose "Add Row Below".
 
        
         
        
        ButtonBar at the bottom. Add three buttons to the bar ("New...", "Edit...","Delete"). Adjust the anchors so that it stays at the bottom right (Top: Blank, Left: Blank, Right: 10, Bottom: 5). 
        
        Preview menu to test its resizing behaviour. 
        
        .fxml file.The PersonOverview.fxml that we just created only contains the content of our entire application. We need another FXML for our root layout, which will contain a menu bar and wraps PersonOverview.fxml.
view package, and press New → FXML file. For the file name, type RootLayout.fxml.RootLayout.fxml and choose Open with Scene Builder.AnchorPane. We will use another pane for our root layout. 
        
        BorderPane by dragging it from the Library view into the main area. 
        
        BorderPane (Pref Width: 600, Pref Height: 400) 
        
        MenuBar into the insert TOP slot. We will not implement menu functionality for now. 
        
        Now, we need to create the main Java class that starts up our application with the RootLayout.fxml and adds the PersonOverview.fxml in the center.
Right-click on your seedu.address package, and choose New → JavaFXApplication. For the class name, type MainApp.
The generated MainApp.java class extends from Application and contains two methods. This is the basic structure that we need to start a JavaFX Application. The most important part for us is the start(Stage primaryStage) method. It is automatically called when the application is launch() from within the main() method.
As you see, the start(...) method receives a Stage as parameter. The following graphic illustrates the structure of every JavaFX application:
 
        
        Image Source: http://www.oracle.com
It's like a theater play: The Stage is the main container which is usually a Window with a border and the typical minimize, maximize and close buttons. Inside the Stage you add a Scene which can, of course, be switched out by another Scene. Inside the Scene the actual JavaFX nodes like AnchorPane, TextBox, etc. are added.
See this page for more info on working with the JavaFX Scene Graph.
Open MainApp.java and replace the code with the following:
MainApp.java
package seedu.address;
import java.io.IOException;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class MainApp extends Application {
    private Stage primaryStage;
    private BorderPane rootLayout;
    @Override
    public void start(Stage primaryStage) {
        this.primaryStage = primaryStage;
        this.primaryStage.setTitle("AddressApp");
        initRootLayout();
        showPersonOverview();
    }
    /**
     * Initializes the root layout.
     */
    public void initRootLayout() {
        try {
            // Load root layout from fxml file.
            FXMLLoader loader = new FXMLLoader();
            loader.setLocation(MainApp.class.getResource("view/RootLayout.fxml"));
            rootLayout = loader.load();
            // Show the scene containing the root layout.
            Scene scene = new Scene(rootLayout);
            primaryStage.setScene(scene);
            primaryStage.show();
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
    /**
     * Shows the person overview inside the root layout.
     */
    public void showPersonOverview() {
        try {
            // Load person overview.
            FXMLLoader loader = new FXMLLoader();
            loader.setLocation(MainApp.class.getResource("view/PersonOverview.fxml"));
            AnchorPane personOverview = loader.load();
            // Set person overview into the center of root layout.
            rootLayout.setCenter(personOverview);
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
    /**
     * Returns the main stage.
     */
    public Stage getPrimaryStage() {
        return primaryStage;
    }
    public static void main(String[] args) {
        launch(args);
    }
}
The various comments should give you some hints about what's going on.
JavaFx 9 is a separate module from Java 9. We must ensure that the modules are imported correctly.
Notice that IntellJ will complain about the imported modules "not being in the module graph":
 
        
        To fix this:
src folder, and select New → module-info.java:requires and exports in order to import and export the modules correctly:module AddressApp {
    requires javafx.graphics;
    requires javafx.fxml;
    requires javafx.controls;
    exports seedu.address;
}
If you run the application now (right click MainApp.java and select Run MainApp.main()), you should see something like this:
 
        
        If JavaFx fails to load PersonOverview.fxml, you might get the following error message:
javafx.fxml.LoadException:
/.../AddressApp/out/production/AddressApp/seedu/address/view/PersonOverview.fxml:15
To solve this issue, open PersonOverview.fxml normally in IntelliJ and ensure that there is no such attribute around:
fx:controller="seedu.address.view.PersonOverview"